Wednesday, April 4, 2007

A Gamers Identity

Gamers Identity Online

Gaming in multiplayer online games has exploded in the last few years. Women have become a large part of the people playing online in what was once a male dominated activity. Many people join these games to be a part of a group, to feel included, and to socialize in a safe environment. It promotes a feeling of contribution and teamwork. Many people become so involved in the multiplayer games and the persona’s they create that their real lives can take second place to their pristine fantasy world. The fantasy role that is created often represent what they feel are their best qualities. The danger is that they will play to long, become too immersed in their online lives and forget to live their lives. Fantasy gaming is fine in a small compartment region of their lives.


http://www.uiowa.edu/~grpproc/crisp/crisp.3.1.htm

3 comments:

Tamlin Engle said...

When people are so involved in these games do they carry their fantasy lives out into the real world?

Susan Cannady said...

Hi Tamlin, according to my research it is only in extreme and rare cases that the fantasy lives carry into the real world. The tend to go so far online because it is safe whereas in the real world there are social consequences.

Greg Yung said...

When people's fantasy roles are dark and gloomy and maybe even devious, what does this say about their character?